Radha Raman Niwas — assets and credits Development 21 stone finish: Marble 026 from ambientCG, licensed CC0 1.0 Universal. Source: https://ambientcg.com/a/Marble026 License: https://creativecommons.org/publicdomain/zero/1.0/ Original 1K-JPG colour, OpenGL normal and roughness maps retained. Runtime shader interprets the scan as pale cream stone and adds proposed 0.8 x 1.2 m floor joints only at finished-floor elevations. Map checksums and source details are retained in assets/textures/cream_marble_026/source.json. No product brand or material procurement claim is made. Development 20 / puja sculpture: Krishna Radha by kandeep, CC BY 4.0. Original: https://sketchfab.com/3d-models/krishna-radha-02b74be70d5c404b93e8d8833c7335a2 Creator: https://sketchfab.com/kandeep License: https://creativecommons.org/licenses/by/4.0/ Public mirror: https://huggingface.co/datasets/allenai/objaverse/resolve/main/glbs/000-104/02b74be70d5c404b93e8d8833c7335a2.glb Objaverse (Deitke et al., 2022), Allen Institute for AI. Dataset: https://huggingface.co/datasets/allenai/objaverse ; database license ODC-By v1.0; individual object license CC BY 4.0. Changes: runtime antique-bronze material interpretation, resized to 0.70 m, house X reflection counteracted to preserve the source sculpture orientation. Original 100000 triangles retained. No endorsement implied. This is a different sculpture from the AI-generated reference. Source SHA256 is in assets/models/krishna_radha/source.json. GlamVelvetSofa: © 2021 Wayfair, LLC. Eric Chadwick for everything. Creative Commons Attribution 4.0 International (CC BY 4.0). Source: https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/GlamVelvetSofa License: https://creativecommons.org/licenses/by/4.0/ Changes: resized to fit the proposed room; fabric recoloured to warm ivory; embedded demo light removed. Poly Haven assets: CC0. Full per-asset attribution/source URLs are in assets/manifest.json. Models include modern_arm_chair_01, dining_chair_02, potted_plant_01, potted_plant_04 and modern_ceiling_lamp_01. Textures include marble_01, oak_veneer_01, white_plaster_02, asphalt_02, brick_pavement_02, grass_path_3 and fabric_pattern_05. Daylight HDRI: kiara_1_dawn. Approved design stills: generated specifically for Radha Raman Niwas using the built-in image_gen tool; all 15 approved by the user on 2026-10-15. They are not construction drawings or captured site photographs. Jacaranda tree: Poly Haven CC0, https://polyhaven.com/a/jacaranda_tree Derivative simplified using gltfpack 1.3.0 to 113629 triangles, preserving textures. Living-room additions: original procedural botanical prints, woven rug, pleated curtains, oval table, books and throw modeled in code. Armchair seat changed to sage; sofa uses plain ivory upholstery with fine fabric normals. Development 05: Original code-modeled bedroom upholstery, duvet, cushions and runner; kitchen cabinetry, hood, cookware, fridge detailing and countertop objects. No additional third-party assets. Development 07: Original procedural botanical bedroom art and wardrobe joinery; proposed furniture orientation revised to align headboards with solid plan walls. Development 08: Original modeled vanities, ceramic basins, curved taps, shower screen and utility fittings; wall finish reuses the attributed Poly Haven marble_01 material. Three.js Reflector r180: MIT license, official source https://github.com/mrdoob/three.js/blob/r180/examples/jsm/objects/Reflector.js . Retained locally in vendor/Reflector.js. Development 10: Original code-modeled timber door leaves, frames and satin-bronze hardware. Existing attributed oak veneer material reused. Development 11: Original shared-room joinery, altar/lamp/tableware models and balcony glass; existing Poly Haven armchair and plant reused at added placements. No Meshy statue incorporated; candidate source https://www.meshy.ai/posts/019d808d-4935-75eb-8862-39a9d2d512e4 remains pending authenticated download. Three.js Sky r180, MIT: https://github.com/mrdoob/three.js/blob/r180/examples/jsm/objects/Sky.js . Exterior PBR surfaces reuse Poly Haven white_plaster_02 and marble_01 (pale material tint/grain remap). Outdoor foliage derived from potted_plant_01 with pot geometry removed and varied placement/scale; existing CC0 attribution retained. House nameplate and fittings are original code-modeled elements. Contact atlas (development 14): computed locally with Blender/Cycles from the furnished VR model; 2048 x 2048, 0.9 m ambient-occlusion distance, 32 samples. This is a baked contact-shadow map, not a full indirect-light simulation. Geometry/material attribution above remains applicable. Atlas disabled when furniture is hidden or in cutaway mode. Development 15 dining furniture: original parametric geometry authored for this residence from approved concept view 04: curved sage upholstered oak chairs, continuous-vein stone slab, fluted oval pedestal and glass globe pendant. Replaces the previously displayed Poly Haven dining_chair_02 and modern_ceiling_lamp_01 assets; those source files are retained but no longer loaded. Curved fan blades replace box primitives. Contact atlas recomputed from updated furnished geometry; versioned v15 files preserve the previous release's atlas. Development 16 staircase: original procedural closed-riser/soffit geometry, stone finish, oak handrail and warm step strips, based on the traced L-shaped stair location and approved visual direction. The stair section, turning-flight width, perimeter closure and guard are visualization proposals requiring architect confirmation. Contact atlas v16: 118 structural surfaces, recomputed from the final stairwell/ceiling geometry; earlier atlas files remain to support cached previous releases. Development 17 lighting: original Cycles-derived diffuse INDIRECT irradiance data, with albedo excluded and pi conversion calibrated on a unit-radiance scene. 1024px day/evening RGBM8 maps use the v16 UV atlas (118 structural surfaces); each rectangular face is smoothed independently, with separate gutter dilation to avoid mixing unrelated rooms. 14 original room probes use 256-sample diffuse sphere bakes fitted to Three.js irradiance spherical harmonics. Probe illumination is approximated between same-storey anchors; mapped surfaces exclude the probe term to avoid double-counting. Lighting and sun direction are visualization proposals. Existing source/model attribution remains applicable. Development 18: original code-generated linen bump texture, floor-length pleated panels with sewn hems and curved arm throw with thread fringe. No additional third-party assets. Cached architectural bounce maps retain the development 17 furnishing reference; new textiles use the room irradiance probe. Development 19: original code-modeled rear window textiles, kitchen roller blind, neighbour window recesses/frames/sills/canopies, parapets, rainwater pipes and slatted gates. Context planters reuse Poly Haven CC0 potted_plant_01 (https://polyhaven.com/a/potted_plant_01); Blender decimation reduces 176226 imported mesh faces to 38768 with source textures retained. No measured-neighbourhood claim. Development 22 room specular maps: original Cycles renders of the current furnished scene, 14 positions x day/evening. These include the licensed models and textures credited above; those attributions and modifications also apply to their appearance in reflections. Approximate, room-centred radiance only. Development 23: original code-modelled kitchen joinery, rounded appliance doors, hob supports, oven trim, sink opening/bowl/faucet, kettle and herbs. Oak and stone reuse the attributed ambientCG/Poly Haven textures above. New full-scene diffuse/contact/probe/specular renders include this kitchen.